Tom Clancy’s Ghost Recon Breakpoint play

One of the most well-known Franchises under the Banner of the Tom Clancy games, the Ghost Reconseries. The series excited now for almost twenty years, Fans of story-driven Action-shooting games, with secret operations around the Globe. A large hobby-horse of Ghost Recon is the Co-op idea, the one here is very consistently implemented, particularly with the Open-World adventure Ghost Recon Wildlands. Now forthcoming Tom Clancy’s Ghost Recon Breakpoint, the latest addition to the series. But the Start seems to be much bumpier than it was the case with its predecessor. This is due to the Online Technical Test, the man has recently published, in which the game ran all around is good. But Ubisoft has violently into the stuff and was now on the gamescom 2019 already a lot of improvement to show.

For the presentation at the gamescom has Ubisoft but the focus is not on the campaign, because this was only briefly touched. The Story can be disputed, both in Co-op mode, but also as a pure Single-Player adventure. Only if we are honest, alone it only makes half the fun! This Time devoted himself to the Publisher, the Multiplayer, and showed a surprisingly complex and also tactical Shooter, the you will, not of Tom Clancy’s Ghost Recon Breakpoint would have expected.





First, the hard facts: Played four against four, to choose from you will be six maps, and four playable classes in two modes. But what this means exactly, and especially, is not it too little content for a decent Multiplayer? The classes that make typical units, each with different advantages. First of all, the Assault, a classic soldier who brings all sorts of heavy weapons and Equipment would be there. As a Special Feature, he can use a poison gas grenade in his favor. Then there is the Panther class, which is designed for Stealth mode and a action in the Hidden benefits. In tricky situations he can use his special ability to create a wall of fog come up from the floor, to disappear. One of the party, the Field Medic can settle a medical drone, which can heal you is. The pure “revive”, however, is not reserved only to him. Last but not least, it is still a Sniper, whose job includes protecting the activities that are required for a sharp. Something Exciting has Ubisoft for the cards to come up with, because this can day and night be played. That doesn’t sound so spectacular, does not change a lot, not to say anything. At night, the visibility is limited, of course, you have a night vision device, however, it’s not for you to overlook everything, making it the opponent is wonderful to be able to surprise you suddenly.

Before we could throw but even in the fight, there was still more Information to exciting Features that will make the game even more difficult and tactical. The injuries, which will hinder more or less were there, but that’s not enough. It is randomly popping up Loot on the map – this can be hidden, in addition to other essential things, also a very special Gimmick, but more on that later. The last Feature covered the game mode we were allowed to test. This is the so-called Elimination, in the case of the deadly radiation of the combat area at a certain time, similar to a Battle Royal mode, smaller. Your perseverance is needed here!





But enough of the theory and into the fray! The entire Team starts in a Drop Zone and can gain an Overview of the environment, as well as to advance the preferred Position. On the way through the map you will find the previously mentioned, Lootboxen. These contain, in addition to other useful items and weapons, which are specially designed for your class, usually a drone. This is an exciting tactical Element, because you can allow the environment to enlighten, but also by the gas canister to discard. This makes the small flying device to a silent Killer. Furthermore, there is in Tom Clancy’s Ghost Recon Breakpoint now a special monitoring system, which from time to time, actively. If you or your opponent to gain access to the System, all of the positions of the other Teams for a limited time.

CONCLUSION

Tom Clancy’s Ghost Recon Breakpoint knows how to surprise: The Multiplayer has the tactical depth of Rainbow Six, without the limitations of the maps and environments due to the explicit urban locations to take advantage of. All Maps were able to try out the we were so, how to use of places of secret special forces, such as Ghosts, presents and range from dense forests to a start-up settlement. Bugs that were still in the Online Technical Test is available, no longer appeared in the us Version. Ubisoft showed off a rock-solid tactical shooter, which has the Potential to, in the next few years in the e-Sports scene to establish. But the most Important thing: It makes Playing feel like more! After our nearly hour-long play Session, not that I wanted to put the Gamepad at all, and could have been even a few rounds of hang. Therefore, I can hardly wait until Tom Clancy’s Ghost Recon Breakpoint on 04. October 2019, for PC, Xbox and PlayStation 4 will appear.