SaGa Scarlet Grace: Ambitions in the Test

Who with the SaGaseries is familiar, know that you two things trumps: non-linear Gameplay and unconventional systems, and also SaGa Scarlet Grace: Ambitions is no exception and enthusiastic with fresh ideas.

The God of fire

SaGa Scarlet Grace: Ambitions puts you in a world ruled by gods, called the Celestials, through the humanity and for different aspects of your life are responsible – but not all of them are always smiling. A long time ago cheated on one of them, known as the “fire-bringer”, the other Celestials and attacked the world with flames and armies of monsters. A thousand year have passed since then, and after six by the Empire and his Emperor successfully prevented attacks, was destroyed in the fire bringer at the seventh Time, permanently and in fragments shattered, the rieselten descend upon the world. Peace brought but not really: a Short time later, the once-celebrated Emperor was killed, the Empire collapsed, and the powers of the world are more divided than ever – in those who want to restore the Empire again, and those who have other plans …

Story paths à la Carte

As the SaGaseries is well known, it also follows the SaGa of Scarlet Grace: Ambitions no fixed story, but instead large areas of free choice. At the beginning of the game your first time, which of the four characters you want the Story to deny. This is done through a variety of questions that you answered in the Intro; are you with the choice and are not satisfied, you may change your mind for you, however.

In the Following, you begin the game, then really, depending on the character of different places and with different comrades-in-arms – the special thing: unlike in most role-playing games you can’t use SaGa Scarlet Grace: Ambitions no cities, Dungeons or the like to explore; instead, you run during the major part of the game in Pseudo-3D-held map of the world around and enter cities, towers, temples and more, only via the interaction screens. You achieved such as a village, appears to be merely a painted background image, while in the foreground dialogues in place between you and all relevant characters or you get directly in the fight.

















Strategy responsiveness

The sophisticated battles are the real heart of the SaGa is Scarlet Grace: Ambitions. The skirmishes are turn-based and demand from you tactical approach: At the bottom of the screen you see at the beginning of each round, the order in which both you and your opponent to interact. In addition, your BP – Battle Points, quasi-action of points – you’re allowed to split on the possible actions of your entire Party, and of which you with each round more and more available to you. So you can, for example, at the beginning, four actions – one with each character – choose, each of which need a BP, or just one that requires four BP.

The focus is on close attacks, your opponent targeted interrupt as well as “gaps”, i.e. enemies, the characters between your turn. If this succeeds, you your so-called Unity Attacks, particularly strong attacks on the entire Party, giving you additional BP-bonuses for the following round is triggered. Healing items or spells there are in principle no, so it is up to you to analyze both your own as well as the actions of your opponents skillfully and strategically in order to survive the fights.

Pure freedom

As I mentioned previously, wandering about the majority of the game on the world map, where certain interactions with places or enemies (random battles, there are no battles need to be selected, and will start to like interactions with towns and cities, and more), certain Events triggers, which drive the Story forward – the sequence here, too, is not always defined.

All in all, invites SaGa Scarlet Grace: Ambitions to the world on a whim to explore and you be surprised what certain actions carry with you. Paired with the four protagonists, the experience all their own things, not the title, therefore, is just more than enough free space, but also a high replay value.













SaGa Scarlet Grace: Ambitions 2.0

As some of you may already know, is SaGa Scarlet Grace: Ambitions to be a Port of the original PS Vita Version from the year 2016, which, however, it never got out of Japan has managed. As a quasi-Version 2.0, the title is now coming with some minor Updates – for example, you may choose in the menu between classic and modern Look, the voice output has now been expanded to include an English Version – optionally available with particularly expressive voices and also new Story Content was added.

Also the graphics have been revised, for a prettier look and shorter load times. Generally speaking, SaGa, Scarlet Grace: Ambitions is presented beautifully, with a harmonious Soundtrack, not too freely used, but the appropriate speech output, as well as a catchy control, which provides no time for frustration or even problems.

CONCLUSION

SaGa Scarlet Grace: Ambitions is not a typical RGP – but that is precisely what makes the charm. Exploring the world via a simple interaction screens has something Fresh super and unpleasant run shortened routes to an absolute Minimum, while you can focus as a player on what matters: the Story and the associated strategic conflicts. In terms of presentation makes SaGa Scarlet Grace: Ambitions is also nothing wrong, and thanks to the great freedom to Explore and four protagonists to choose from, there is also more than enough to do, even beyond the first play through. So who in search of a role-playing experience of a different kind that can in SaGa Scarlet Grace: Ambitions access safely.

What SaGa Scarlet Grace: Ambitions is? Updated Version of the Japan-only PS Vita role-playing game of a different type from 2016
Platforms: PS4, Nintendo Switch, PC
Tested on: PS4-Version
Developer / Publisher: Square Enix
Release: 3. December 2019
Link: Official Website