Paper Beast in the Test

Where exactly I ended up here? In the PSVR exclusive adventure Paper Beast caught you again and again to this very question more often than once to make. You had to describe the game with one sentence, so you could say it is a David Lynch movie about a Zoo that could occur in this Form on the desert planet Arrakis. Should the title but still give a Chance, because, especially in the Paper Beast is made for Virtual Reality.

But let’s start at the beginning: We start in a classical empty space within the virtual reality. This offers us with a lot of smaller calibration procedures, which are to be processed. Who is thinking now “What the, I did not want to?”, the should not be surprised, because this is setting the room is part of the game. This fact is not immediately apparent, but anyone who reads the texts of the procedures carefully will quickly realize that it is the preparation for a Simulation and not a proper calibration process for the Virtual reality.

The settings are completed, you find yourself in a music Video, which will probably not meet everyone’s taste. It is a K-Pop or J-Pop Song – as a layman to tell the difference, unfortunately, is not as accurate. But that does actually not matter, because even a hammer, the Happy Sounds in the ears and you do not know how one is done. In this sense, you should get used to that quickly, because it will accompany you the whole game long.











Please not this music…

The bass is boomy, the teen girl, the soul sings of the body and we are in the midst of a world made of blocks, spirals, Confetti, and all sorts of other things you can affect. By means of the Dual Shock controller objects can be moved with a kind of Angel from a light bow in other directions, used, rejected – to put it simply influenced. What is fast a little dull, is in reality a kind of Tutorial, because in this crazy space, the developers bring you all the important functions. The point is only. It is not easy to explain, but you leave everything to your own curiosity, to familiarize yourself with the elements of the game and the controls. Without evidence it is not, because as soon as you look at the Controller, you can see a few Tool tips to the Buttons.

Ignorance does not protect against solutions!

Eventually, even the most beautiful song comes to an end and finally in the actual game – everything is cloaked in a flowing Transition, a System Crash. This destroys the environment, and all of a sudden you Wake up with the Sound of a soft tape-Songs in a tent. We believe, at least it was a tent, but what do we do now? Move does not work, is happening around us much. Help what should I do? Well, as already mentioned, you will not be declared. The game builds on your wealth of ideas, powers of observation, and each amount of the game engine. So you have understood, probably very quickly that the cloths of the tent can be torn down, and then in the Wind fly, what gives you more insight into the behind desert free.

But what is it? The tent rods to move suddenly! Full of astonishment, you see a huge monster, completely made of paper, which tries to communicate with you. Of course, not in word and Text, but rather, with Gestures and actions, which must also be re-interpreted, and so the solution of the puzzle to contribute, which was not even placed, but simply as is. Our huge Monster gives us after the successful completion as a thank you, a stone that gives us the ability to teleport, to discover the entire world and new beings.





What the hell am I doing here, in this strangely beautiful place?

If you have the concept, once internalized, you can quickly find a good flow of the game. In no time you can see how the environment can be manipulated with all of its inhabitants sent to reach its destination. Unfortunately, one of the biggest weaknesses of the game shows itself also here. The developers are committed to the concept of nothing is explained, but, unfortunately, the tasks are not very demanding, and are rather simpler puzzles. It often feels like a virtual visit to the Zoo. The game takes a while to interact with the animals, but unfortunately, real animal Park Feeling at any time. Generally, the game is not finished, many areas are simply empty, and no one knows why there is such a thing. Also various animations are sometimes quite Mature.

In spite of these circumstances, and to the low resolution of the PSVR, the game is very pretty. Occasionally, however, one wishes the graphic resolution would be a little bit more detail, to more in this world to lose. Who now thinks you are playing Paper Beast just linear and then it was the wrong, because in the Level there are small rainbow stones, which are collected want to for the Sandbox mode, in which your control over your own world, make new animals, Plants or events to unlock.

CONCLUSION

Paper Beast is a beautiful entertaining Virtual Reality Puzzle game, whose biggest Problem is that nothing is declared to be. Probably, because of that, have not determined the makers of this game to make the puzzles too difficult. The lack of challenge is just for hardcore gamers a reason to be very quickly bored and to run rapidly through the game without appreciating it enough. In addition, you have to have not only the desire to play to the end. But the Sandbox mode is simply a well-intentioned idea and has Potential, since you can create long-term his own world, but, unfortunately, not meant to be done long good is good. He is quickly bored, and with the exception of small events, such as the Triggering of storms or explosions makes this just a little bit of fun. All in all, the Paper Beast , a beautiful, small and entertaining game, although not for the hardcore gamer, but still, for a few hours in a different world to kidnap can.

What Paper Beast is? A journey in the virtual puzzle-the reality of the wild and simulated Ecosystem.
Platforms: PSVR
Tested: PSVR
Developer / Publisher: Pixel Reef
Release: 24. March 2020
Link: Official Website