Iron Danger in the Test – % %

Steampunk, Tech Noir mixed with Fantasy and Norse mythology, in addition, a unique time manipulation Gameplay Mechanics for the most demanding tactical battles – these are the ingredients of Iron Danger. The round tactics role-playing game from Finnish Indie developer Action Squad Studios and Publisher Daedalic Entertainment is regarded as a little secret among Genre connoisseurs.

Late once blocked the massive blow of the opponent has reached his goal, and my Hero lies motionless on the ground. Normally would here the story ends, or we have a old save point to load, not so with Iron Danger. In this tactical role-playing spielmix we can coils simply by using a mouse wheel the time and 14 beats long, which are, in real time, then in about seven seconds. As soon as an enemy spotted, go Iron Danger in the so-called “Trance mode”, a kind of turn-based combat mode, in which the individual movements and actions step by step plan you can. So, we adjust the Timing of the block, and to send immediately after a violent slash with our sword. If that’s not enough, we turn the time back again, and commands to attack our partner, because most of the time we are in pairs on the go. This coordinated attack should be our adversary then finally the Rest and we will emerge victorious from the skirmish. But not only fights can be the best riding, but also a variety of puzzle tasks, for example, if multiple switches have to be actuated simultaneously.

Embedded in this unique Mechanics in a Fantasy Story with Steampunk elements. On the run from the attack of the witch Queen Lowhee our heroine, the Viking girls Kipuna crashes into a pit and is impaled by a coves. But it is of course not dead and thanks to a mysterious splinter that is in your chest, it is to manipulate your possible time. The background around the artifact, and the fight against for the time being, nameless enemies from the North, form the basic framework of the Story of Iron Danger. This is always linear, hardly provides great Surprises, and after around 15 hours is the rather unspectacular end.

Frustration, hard on the border

A major weakness of the Iron Danger is revealed very soon in the course of the game: It can’t manually be saved. Since I was able to achieve, for example, against a group of tough opponents is a long and arduous victory, only to run and then a few minutes later in an ambush, by then, my characters, the Temporal blessed. Yes, the comfortable back spulfunktion is usually pretty useful, but it has taken more than 14 heartbeats previously, the output of the rest of the carnage, fatal wrong decision, the whole time manipulation, nothing helps unfortunately. Due to the lack of a manual memory function the means to the beginning of the level, no matter how far you have already come. And even if the sections of the game will never be very large, and the scope be rich (most of these can be in about 15 minutes, completed), scratches the border, sometimes to the Frustration. Even so much so that I wanted to load the game after a few such defeats already set aside. Fortunately, I have found, but the adjustable difficulty level from “normal” to the somewhat easier level. This is Iron Danger even to themselves, and still requires a tactical approach, but is by far not as demanding as in the standard setting. For professionals, there is an additional, much higher difficulty, for this, but the patience is thick and the frustration limit should be high, but also appropriate challenge.

Iron Danger contains between orders, something of a rudimentary role-playing elements. The characters earn no experience, and can also upgrade in stages, but in various missions you will get special skills and after the successful of the game Complete section, you may choose from a manageable number of new skills to an additional. So melee Topi learned then, for example, a storm attack and the Viking girl Kipuna various spells. These can then be combined with a large part of the interactive environments, to set about with fire magic, Oil barrels and fire or we can transform entire fields in a single sea of flames to roast the enemies will hide. Who explored first the area for useful objects look, which he can use in the battles, the later is a clear tactical advantage.

Good presentation, Bucky camera

Visually shines Iron Danger with a colourful Comic-Look and pretty animate the characters and the Fantasy world of Kalevala, by their atmospheric, varied environments, with many of its Details. Even around a track better I the dynamic background music and the really well done voice output find. Although there are, unfortunately, only in English, but localized on-screen text. Also, technically, everything is not going smoothly, there would be the Bucky of the camera. After the mouse wheel is reserved for the time manipulation Mechanics, you can only change with the right mouse button the view angle on the action. Here, it often happens that you have both characters at the same time in the image, and objects, such as trees and houses block the view.


Actually, count me Trial & Error passages to a No-Go, it is difficult to criticize it but then, when you go to a basic Gameplay Element, like Iron Danger. The time manipulation Mechanics first of all requires a bit of acclimatisation time, but when we look to the principle first, then the clock to make consistently challenging fights their whole game Potential. Criticism it hails from me for the somewhat unbalanced difficulty, the annoying camera and lack of memory sections within the game. These points should be fixed with the next update, then I will make a recommendation for all Fans of challenging tactical Play. Currently you should but a lot of patience and high frustration resistance, in order for you to Iron Danger Like find can.

What is Iron Danger is? A tactical game with a unique time manipulation Mechanics.
Platforms: PC
Tested: Version 1.x on Intel PC Core i5-4460S, 16GB RAM, GeForce GTX 745
Developer / Publisher: Action Squad Studios / Daedalic Entertainment
Release: 25. March 2020
Link: Official Website