Dreams in the Test

To develop ever dreamed of having your own computer game, a story that moves you to tell in a self-animated short film, to meet your or other people’s work with you-composed Tracks under the paint or figures and beings, which are born from your mind with a digital life? Dreams makes it possible. Exclusively for the Playstation 4 coming modular of the game developer Media Molecule is not less than a key to endless possibilities of digital creation. The only limit is (almost) only by the own creativity. But let me explain in more detail why the latest Hit of the minds behind Little Big Planet is a milestone.

7 years of development time and some shifts had to those looking forward to Dreams waited in purchasing. Today, I can look on the finished work of Media Molecule, I doubt any second that the developers were right. Only with a lot of patience and Passion you were able to implement their Vision, free of compromises, and this is a Playground for creative minds create. However, what is Dreams? Dreams is a powerful Game Editor! Already in the Little Big Planet series, had Media Molecule is a very comprehensive Level Editor provided. Dreams is the further development of and can you Games for each Genre of build. Shooter, Platform Runs, RPGs, racing games … just on the surface to scratch, what with Dreams everything is possible. The remarkable thing, however, is that the modular system is a master despite its complexity, relatively easy to use. The emphasis is on relatively.

The sad musician

Creativity, in addition to playing computer games a very large part of my heart. Be it Writing, Drawing, or Painting Warhammer Miniatures. Therefore, proposed is a part of me, the joy of a somersault, as I Dreams finally in the Finger got. I even had an idea of what I wanted to do. But I found quickly that it was my goal, before I could even walk. Although Dreams is surprisingly beginner-friendly, you are just at the beginning of the variety of ways beaten to death. Therefore, it is quite a wise decision, first of all, a look at the campaign of Dreams, to throw. Arts Dream tells the story of a sad musician by the Name of Art, of his Band had left, and now without friends there. The focus of the two-to three-hour single-player campaign, the processing of his feelings, and the goal is to allow us as the future of the “dreamers” the water in the mouth together is. All of the elements in the Arts of self-discovery was of the developers in the Dreams built. Everything we experience in life here, and still more, later created also for us as players, if we are to incorporate us deep into the mechanics. To be able to really get the full potential of the editor to unfold, it is important to experiment, to learn and to understand. Camera work, scene design and lighting design are just a small part of the Whole.









The dreams of others

When I had the amazing melancholic and adults in single-player mode, I was ready to get me Inspiration from my “Mitträumern”. As in Little Big Planet is also in Dreams the Motto of “create and share”. In the game menu you can throw at the rider’s dream of surfing a look at the works of the Community. The productivity of this is in a word breathtaking. In addition to licenses based replicas of well-known titles such as the lost P. T. to Silent Hills or various Faninterpretationen to the Zeldaseries, there were also some very interesting original compositions. So I have, among other things, a look at a short film with the name Rabbits thrown in. This is clearly due to David Lynch-inspired creation showed a rabbit family, which sits in front of the TV, while we watch from our TV from the television. This cranky disturbing concoction a broad Smile to my face and my brain was bursting with ideas.

The dream of others like us so we can provide this with a Like and the creators to follow. The Option is in the case of a creation to the public enabled, can we use fragments of this for our own projects, this forward thinking and for our project to optimize. Even now, there are incredible characters and landscapes. It can be said, however, that Dreams in the early days and I’m sure as time progresses more and more impressive projects of other dreamers to experience can.





In The Craft Fever

After I me a little Overview of the possibilities of gain was, it was clear to me what my first project in Dreams should be: An animated music box with the title tune of my favorite musicals , The Phantom of the Opera! So I dive into the heart of Dreams: the dream of forms. Here are a variety of tools available to us to give to the children of our imagination form. So we can select forms and, for our purposes cut. We add those together, the characters, landscapes and whole Level build. With the Air-Brush Tool we can give our creations the colors. It is also possible textures and graphics style. From the realistic spaceship to a jumpn Run, the effect is like a painting – everything is possible!

I had my Vision optically clear before the eyes: A square box, a gondola, the Phantom and his lady’s love. Stylistically, I wanted to keep the sculpture in my drawing style, moving between Tim Burton and South Park. As Animation, the character should rotate on a pedestal in the music box for the title tune of the musical on its own axis. You know it perhaps, I went a very ambitious approach, where I would be back in the Running before the Go. Because in theory, my project is possible, in practice, however, the experience is missing for me. Although Dreams with a very comprehensive tutorial, therefore, remain the Most, compared to what is possible, rather on the surface. Therefore, I could not realize my idea (as of yet) – at least in the optical range. What concerns the melody, I was successful and it indeed sounds like a music box, even if it might need some fine tuning to the Tempo.

Animations and mechanisms in self-constructed worlds are in Dreams on control boxes and cabling regulated. The structure of this follows a fairly simple logic, and with a little Practice, you can program very fast, complex motion sequences””. The biggest challenge for me is the control of Dreams , as for the Motion Controller is optimized, and I no have. Also, an assignment for the conventional Controller can be selected, but the camera control by the three-dimensional space, the shapes of the characters, this turned out to be the occasional spasm.





CONCLUSION

Dreams is a Feast for the Creative! You realize have plugged in at any second, like a lot of passion and Ambition, developer Media Molecule in the kit. What you can imagine, you can also with Dreams realize – when you’re ready, the high barrier to entry to the start of the masters. The Editor offers you extensive Tutorials, but in view of its potential, this will remain on the surface. Who as the master-dreamer wants to prove, it must, therefore, Deep into the heart of Dreams of immersion and a lot of experimentation in your back pack. But I’m sure that the Community in next time for a very detailed Tutorial Videos on the net are going to land. Where we are the second heart of Dreams would be: the Community! As in the case of Little Big Planet continues Media Molecule with Dreams to Create and Share! It is simply unbelievable what you will meet when you browse through everything. If I think that Dreams is still in its start-up time, lights up my heart with joy and expectation of what the User in the next five to six months everything create be. Positive the Solo campaign, which comes in your topic, very Mature and thoughtful around the corner surprised me. The only downside for me was the controls, since I had no Motion Controller and the control by means of a Joy-Pad is rather suboptimal. But this is a Problem I will quickly resolve, and look forward to many evenings where I with Dreams Podcast listening to my urge to create and live out the will.

What Dreams is? A powerful Game Editor for Everyone!
Platforms: PS4
Tested: PS4
Developer / Publisher: Media Molecule / Sony Computer Entertainment
Release: 14. February 2020
Link: Official Website