Doom Eternal in the Test

In 2016, was to Doom the glorious return of one of the most important series in the Genre of Ego-Shooter! In the skin of the word-free Doomslayers we went on the bloody hunt for the minions of hell. Personally, I was never a really huge Fan of shooters, but Doom conjured up to me at the time with his pace, the violence, and the occasional wink and a big Smile to my face. Therefore, I was able to the Release of the Sequel, Doom Eternal wait and when I finally made it in the Finger, got, found this wide happy Grin back to me. Because Doom Eternal takes everything that the previous awesome, and beats this many times over!

It is some time since the events in Doom passed away. After the end of the predecessor was able to make the demonic hell-spawn undisturbed on the earth wide. There’s a war on, because people should be judged and the world is consumed, so that your souls may serve the demon dimension as a source of energy. A fact, which can not accept the Doomslayer as a guardian of humanity and Nemesis of hell. In silence and from a superhuman will-power driven, he embarks once again on a bloody path of violence to the three hell priest to get a hold of it. Their death, the taciturn patron Saint of the earth, hoping to stop the Invasion from hell. No matter what awaits him, no matter how brutal and cruel his opponent will be, how deep your despair, your wickedness, he will be worse. Determined and hungry for the blood of his enemies, he will rip and rip until it’s over!

Stories from hell

Doom Eternal builds on the Foundation of his grandiose predecessor, on the adds it to any innovations and in staging and directing their own accents. So there are the cutscenes where you can see the Slayer outside of the Ego perspective and the story is driven forward. Because the Story of Doom Eternal is surprisingly good! Clearly, a narrative of Magnus Opus like The Witcher 3 you should maybe not expect, but for what Doom is Eternal , and wants to be, it tells a really interesting story. In addition to the question, how religions and images of God to stand up, also sheds light on the past of the Schnetzlers in Green. This grabs the silent Killer of a lot of meat on the Ribs and is likely to just conjure veterans of the series, a beam in the eye.

Who by the way still Deeper into the history of the Doom universe immersion should the countless Codex entries to read. This give to friend, enemy and game world, tons of Background.







The fear of the

But let’s be honest: It plays Doom Eternal not because of its Story. The core and the soul of the shooter is in the Gameplay, and that is simply the Hammer! Everything from the predecessors to know, is in Doom Eternal more thought and a tactical component. Unlike the portion of 2016 that sets Doom Eternal on the scarcity of resources. That is, we say goodbye to the gun with infinite ammunition, which we took from part One knew, but probably never. The scarcity of the degree of Resident Evil, forces us, but quite to the house hold and brings a lot of brain in the fast-Action shooting.

The resources are life, armor, and ammunition. Our lives are running out, it is recommended to the well-known – and by me beloved – glory of kills to perform. Here, we add our against players as long as damage until he staggers and disassemble him for parts and then in a spectacular way in his single. As a result, the Life gauge fills up again. Your supply of ammunition is nearing the end, then you throw yourself with the chainsaw on the enemy, and recover from slices of his Remains valuable balls. You the armor flutes, burn the minions of hell with the new flame thrower on your shoulder. As long as the devil will suffer flame damage, as long as you will also drop armor.

Since the battles run as fast as usual it is quite a great challenge, in addition to the fast-paced firefights and exploding also our stocks wicker keep in mind. It is co-ordinate in the beginning, difficult for everything to be carefully developed with time and increasing Exercise is an insanely satisfying Flow.

The fighting taxes, also, is incredibly precise and it glides like butter through the hordes of hell. So that we can be the sheer number of demon-Lord, the Slayer of the Dash in his movement Arsenal. So that he can shoot in the air twice forward, to reach farther-lying areas during jump sections or the attacks of his opponent to Dodge. In the rest of the (however many) jump passages, the only component in the Doom Eternal of me is a deduction in the B-Note gets. I have driven occasionally in the madness and so the hot flow of the game, unfortunately, is somewhat inhibited.







The beauty of hell

The worlds and creatures design in Doom Eternal is a stunner. I like this combination of Fantasy and technology, as well as the blend of Gothic and Si-Fi in the architecture of the Level. A very good example of this is the Fortress of Doom is. The space station is the Doom Slayer as a retreat between missions, and is reminiscent of a Cathedral. In this, as well as in the respective missions, is there to discover all kinds of. The areas are rebuilt, very angled, and mountains of various secrets. Who with open eye through the worlds, you can, among other things, cheat codes, records with Tracks from the Doom-history, or action figures.

It is also game-related Goodies but hide. With guard, crystals, ammo, life, and armor can be improved. In addition, hidden drones wait with useful Upgrades for our weapons to be discovered, or to reinforce the coins to our suit. As a result, the precession of our movements, or the damage value of grenades to increase.

Technically looks Doom Eternal tip! I was able to level the Game on my machine (data in the info box) on the second highest Graphics and a 2K resolution with a constant 60 Frames a second to play. Unfortunately I could due to the current Corona Situation, no reasonable view of the Battle mode, the Multiplayer of Doom Eternal, to throw, since my Internet is currently too slow is. I will, however, write may be a small article, once it goes!







CONCLUSION

From second one, he was gone again, the smile, the I already with Doom in 2016, my Own calling. As probably the toughest guy in the universe to deal with a true Legion of hell, and shows the demons what it means to be afraid. Doom Eternal is a true joy! Like a force of Nature as you sail through the hordes of hell and of the disassembled parts of the style in their individual. Accompanied by a magnificent Score by Mick Gordon, the referenced skillfully well-known Tracks, and with their own ideas enriches, it drives in every skirmish the adrenaline pumping through the body. The fights themselves are on the middle level very demanding, and demand a tactical Thinking as well as good management of resources. Off of the brutal fighting – which, in their brutality, always very comic effect, and always with a twinkle in his eyes come around the corner – convinced Doom Eternal with a surprisingly good Story, great staged scenes and an interesting Lore. The structure of the Level is very creative. As a result, I catch myself again and again, as I hidden Goodies or bonus chase and fight afterwards. The movement in the fight are enormous. The new Dash adds to the Movement ideal. Only in the case of the tricky Jump-I am occasionally a little desperate. But this is only a small spot on the otherwise flawless vest of Doom Eternal. I do not doubt for one second that this title is once again leading the way for the Shooter of the future will be!

What Doom is Eternal? An immensely fast-paced Ego-Shooter.
Platforms: PC, PS4, XBox One
Tested: PC Intel Core i5-6500, 8GB RAM, Radeon RX Vega
Developer / Publisher: iD software/Bethesda
Release: 20. March 2020
Link: Official Website