Darksiders Genesis in the Test

Nine years is it now that Vigil Games, the Apocalyptic rider Was, according to the Motto: “Better well stolen, than badly self-made.”, on humanity unleashed. Darksiders was a title I until shortly before the Release not on the screen, it had me with its Gameplay, its brilliant Story and the terrific Artwork from the stool swept. A success of the his successor, Darksiders 2 not connecting could. Death was as the Protagonist of a damn cool sock, also the Gameplay was a pleasure, but in terms of Story, it was a bit narrow around the hips. Whether Darksiders Genesis here rock again can?

Heaven and hell. As the two sides of the same coin, to both factions for Eons hostile. The number of victims of this eternal conflict is Legion, the meaning behind it, doubtful. Between the realm of the angels and the demons, is that of God’s recent creation, the people of the earth. On top of that, the Fiery Council is a simple instance, prescribed by the law of equilibrium. As heaven and hell fought for supremacy over the people, prescribed state-of-the Council a cease-fire. That humanity may thrive in peace. Ensure that the Pact is held and the three Kingdoms respect the laws of the Council, are those which they call the horsemen: Death, War, Fury and Strife – the last of the Nephilim, an ancient race which had destroyed the Four, on behalf of the Council, itself. Still from the Trauma of the Fratricide, drawn, Was and Strife with a job entrusted, because of the demon king, Lucifer plans to sinister and threatens to disrupt the balance. It is to widen a swath through the hell and to put an end to it.

Go to hell

At first glance, seems Darksiders Genesis because of its new perspective, and the supposed focus on Hack & slash mechanics as a blatant clone of Diablo. However, on closer inspection, turns out to be Darksiders Genesis as a surprisingly independent and is also of all the previous successors to the title, which comes from the game feeling most of the first Darksiders reminds. Because although it is the hordes of hell, for the first time in the series, from the isometric perspective, the demons, the horns go, the to erwatende hunt for ever more powerful equipment. It is in the Form of creatures cores – more on that later – still present, but is pleasant in the Background and is more of a nice facet to the Gameplay.

In his heart, is Darksiders Genesis is a classic Action Adventure of the old school. We will explore Dungeons, solve puzzles, and master a smaller jumping-challenges, which. The latter turned out for me as one of the few things, which by the changes made in the change of perspective, a disadvantage of experienced. It is often difficult to assess exactly how a stake or a platform in space, thereby jumps, unfortunately, quite often next to it, what groan me occasionally slightly desperate to read. The better the fights work. This we can ride alone or in Co-op mode best. Either slips to a friend in store or online, in the skin of a rider, and you can Darksiders Genesis in common experience. For my part, I enjoy Action Adventures, prefer to be alone, and I am, therefore, most of the time solo on the path of the rider is converted.









The core of the matter

The aforementioned fights in Darksiders Genesis, are very dynamic and the design, thanks to the different natures of the two riders, very varied. Strife is a Gunslinger, of his very nature, is a prankster who edited his enemies, usually at a distance. His two cannons and several different types of ammunition available to him. A large part of this is it will unlock in the course of the Story. Of course, he also has various magical special attacks. So he is able to create a clone of himself, the enemies for a short time, dealing damage to and from his master’s distracting. Was the Hero of the first Games, is a fierce melee fighter and uses demonic opposition to full body contact. He rushes into the masses, letting the Blade shooting up from the ground, may suffer, his skin hardening to prevent serious damage to, and used preferably his sword, the chaos eater as a means to resolve conflicts. Of course, there are also in Darksiders Genesis again brutal Finisher, which is the offspring of hell at the push of a button, a particularly spectacular end. Even if the action turns on the screen to a veritable bustle, you lose rarely have the Overview and, thanks to the precise control with the Controller, mostly the upper hand, even if one is traveling alone. By the push of a button you can easily switch at any time between the two riders and their respective Strengths.

So that we can our opponents not with bare pants, and oppose to, we find in Darksiders Genesis all sorts of interesting tools, which our Progress easier. Since the so-called monster cores would be, for example. These are dropped by defeated minions and us, created in the struggle, practical bonuses give. These range from improved values such as attack and health, on the magic effects, for example, a lava track to avoid a collision, to assistance in the fight by one hell of a dog. In principle, the Monster, the following applies: The stronger the better the knot, it might fall. A System that could hold me even without the armor pieces on the rod.

Beautiful Apocalypse

My enthusiasm worthy of giving expression to, can I just bold and italic to paper: I love the Art-Style of Darksiders Genesis! Since part one I am the comic world and the characters therein will be forfeited. The colors, the look, the Flair – the Darksiders-the universe breathes personality and is visually implemented flawlessly. The cutscenes are great drawn, the dialogues well-written and the speakers excellent. Unfortunately, the Story is not as strong as the debut, but I found them more interesting than those of Darksiders 2. This is the heroes of Strife, and Was to owe, because they, thanks to their opposites, a very great Team to represent.











CONCLUSION

You could Darksiders Genesis with a critical eye Look. For one, because the series was never again as strong as part 1, on the other, because they are a “Best-of enjoyed the reputation of being always” up-to-date popular game trends. Darksiders 2010 was a blend of Zelda and God of war. The sequel to a Devil May Cry with Loot-spiral and Open World. The third part of the – at that time believed to be dead Franchises served diligently in Dark Souls. Also Darksiders Genesis seemed to be at the Beginning of this Tradition to follow and a Diablo-clone, but only at first glance! On the second turns out to be it, despite the Iso-perspective, as a classic Action-Adventure and the best part of the series since Darksiders 1. The Co-op mode fits well into the action. Even Solo adventurers will get their money. The fights are dynamic and powerful, generally work a lot better than I expected. Only the grueling jumping passages were bothering her a little, but were, fortunately, limited. Even if the Story was not quite as strong as in part 1, I had my fun with it. Darksiders Genesis is definitely a step in the right direction, and it can more of them come. Maybe the Cliffhanger, which is resolved since 2010 is in the room, Yes at some point. I hope it very much!

What Genesis is Darksiders? An Action-Adventure in the from the Iso perspective.
Platforms: PC,
Tested: PC – AMD Ryzen 7 3700 X 8-Core Processor, 16 GB RAM, Radeon RX Vega
Developer / Publisher: Airship Syndicate/THQ Nordic
Release: 5. December 2019
Link: Official Website