Cyberpunk 2077 – Played

If one of the hyped Games of the last few years speaks, one comes to Cyberpunk 2077 is not around. This is, of course, on the one hand, of the quality due to which, the makers already in the Witcherseries demonstrated, but probably also to the skillful Marketing of CD project Red, the only exactly so much New that such as is just necessary – for example this E3, as it is hardly new content presented, but with the announcement of Keanu Reeves as a character and his iconic Show, the anticipation to new heights engines. At this year’s Gamescom there was now another Gameplay for us to see – could it convince?

Behind closed doors, it was first in a in the best Cyberpunk 2077 style designed Bar, we were allowed to go on the Show following set: neon lights, the walls are full of posters of the game world, even your own refrigerator with “in-game”drinks. Mood pure! But so much only to Around. Approximately 20 minutes after arrival in the coolest Booth in the Business centre of Gamescom, we are asked, finally, in the adjoining cinema room, where it all starts properly.

Were shown just 45 minutes of pure Live Gameplay with some of the dialogue scenes and in-game Cutscenes and full-Packed with information about how the game in its game mechanics will operate and what opportunities we have. But let’s go into Detail: The presentation began with the presentation of V, our character, and we are on his (or her!) Adventure by Night City are allowed to control. In the best roleplaying game you can not only the social Background, as well as the appearance of V to determine and provide him with new clothes, or body modifications not miss, but also its attributes defined. To choose from values such as strength, Constitution, or Tech Know-how are. Depending on what type of class you want to play, you should adjust the values accordingly – a Hacker or Netrunner character, for example, needs far higher Tech-Knowledge, while a stoick-fighters must raise his strength and Constitution.







After the brief insight into the Character Creation, the Demo starts to happen in the middle of the game: Our Hacker-V surprised just about him-not quite voluntarily-implanted Chip and the search for answers, accompanied and supported by the just in Vs the spirit of the existing design Johnny silver hand, played by Keanu Reeves. What is striking here is a positive, is that in the German Version, which I was allowed to, in addition to English: presentation of a colleague Kira to see in the Keanu self-synchronized, the well-known is the voice of Keanu Reeves, Benjamin Völz of the party. His absence would be now, while not a huge Dealbreaker, but it makes the atmosphere a better image and at the same time shows the seriousness of that is CD Projekt Red in the development.

Johnny provides us with the first information as to what to do on our search and sends, and to get to the local Gang, the Voodoo Boys, there for more information from their leader. Easier said than done – after all, the Voodoo Boys live isolated in their own district of Night City. For whatever reason, a shadow of its former self and a Hotspot for crime, the poverty and crime on the agenda, we are able to arrange a Meeting with you, so it goes in the southernmost district of the Cyberpunk metropolis, according to Pacifica to be a true residential Paradise would have today only more. To push the atmosphere to the highest Level, has the Night City in addition to harmonious neighbourhoods and a lot of NPCs and a beautifully implemented day-night cycle, making us the world is alternately in the bright sun light or in the neon-lit nights welcome.







Arrived in Pacifica, we meet one of the Grunts of the Voodoo Boys, and here is the Background of our character comes for the first Time really to wear: V at the beginning of the game either to the freedom-loving Outlaw, for street and marten street child, or to the offspring of the rich group bosses of Night City made; our V had this Streetkid-Background, and according to the attributes a whole lot of Hacker or Netrunner Skills, which proved to be the beginning of the shown adventure than useful: The Voodoo Boys speak Creole, a modified Form of French, and V has no idea what they say – first. A Chip-activation later, this translated in real time what is being said, and we feel far more involved in the chatter all around. In the first conversation, the impact of our Character Creation: Depending on the Background and Knowledge of our Vs, show other or more answer options in dialogs, which makes talks completely different to start with. CDPR emphasized at this point that there are no wrong choices – just different paths, and in fact, this is also later in the Demo yet clear.

First of all, our Netrunner manages, however, to recommend himself by his skill in dealing with the Voodoo Boys for an audience with their leader – at least, when he fulfilled a Mission for the Gang: In the shopping centre of the city, the Animals, a rival group, and you shall infiltrate the building first, and then further instructions to wait. Said and done. After a motorcycle ride through the city – you could also go on foot or other means – we are again before a choice: to Quietly by the back entrance to sneak in or with Kaboom through the front door to penetrate. This time we choose the way in through the back door, secret passage is included. In Cyberpunk 2077 you need to, if you don’t want a single character to kill; alternatively, you always have the option to see you through buildings and other Locations to sneak and hack, and even boss enemies in the game have only rendered harmless, but not killed.







A few minutes later we are in the midst of the corridors of the shopping centre and found our next destination: An all-terrain vehicle, from which a Signal emanates, to hack. Unfortunately, the vehicle is in the middle of the Plaza shopping centre, surrounded by Animal guards. Where else. To enter from the back door on this, we have several options available that depend on your character: Our Netrunner can hack in the systems of the building, and cameras shut down, as well as the Chips of his opponent to infiltrate, and thus, for example, to bring their own buddies to attack – virtually. Shown In the Demo, we see first of all exactly this way, and fight us so insidiously, quietly in the Stealth mode off, and of course, hacking through the corridors of the shopping centre. During one of our Hacker attacks that we are facing a disagreeable Problem: A second Netrunner controls the systems of the building and is on the Slipped – the next target is set. In this manner, the Plaza has arrived, we change the presentation due, however, to a further V-Version, a superhuman strong Solo fighter, and start again directly after our break-in through the back door. Instead of hacking through the countryside, we set off this time, just one or the other door, and take a shortcut directly to the Plaza, before we turn this off in the firefight all the present Animals. The second Netrunner does not care to us in this way – after all, we stay away from the systems of the shopping center.

What is here is wonderful has been shown, is how versatile the gameplay of Cyberpunk 2077 promises to be: Depending on the preferences and style of play will change your experience, adapted to your character. The Immersion of cheers. For more spoilers, we want to avoid at this point, but so much was betrayed: in the following approximately 20 minutes of game demo, our character had to make some decision that could not catapult not only the Gameplay but also the Story in completely different directions: Thus, key characters can survive or not, you can join different factions, and made a Beeline in the Fall to run, or to make loyalty even actual enemies, new allies.







CONCLUSION:

Some of the overly-hyped game, in the end, hardly any of the expectations approach – is Shown so far from it, one needs about something like that in Cyberpunk 2077 , but hardly to fear. Both the Gameplay possibilities as well as the world, and not least, the previously shown Story-shred even the promise of Great, and the Live Demo demonstrated also wonderful, as it is versatile, the title could be and how individually each game experience could be. Combine all this with the first-class audio-visual presentation and it is well possible that we have here to do with the game of the year 2020. For too long the Release is, fortunately, not more – 16. April 2020, it is far – and Kira and I can expect it barely, even in the world of Night City, to immerse, and our final verdict on the title issue.